This site contains documentation for Blur modules used on the MCBall server. Contained herein are pages with descriptions, examples, and recommendations for usage of Blur modules.
Some documentation is for the open source modules available from the Blur project. The remainder is from the closed source CodeRack project used within MCBall. Pages for modules are listed accordingly.
All configuration uses YAML. Examples of YAML formatting can be found here.
Templates for each game mode can be found here.
Many configuration options use common serializers (how data is formatted). Details of many of these can be found here.
map
sectionExtents
Teams
Spawns
Goal
WorldProtect
FixedHunger
BControlPoints
StaggeredGroupRespawns
Paintball
CaptureTheFlag
MultiKill
OutOfBounds
Suffocation
CTFStats
Intro
EndGameStats
CommandPortals
Conquest
SimpleJumpPads
FixedJumpPads