MCBall Blur Documentation

The Conquest module handles the game logic for the Conquest gamemode. It depends on the BControlPoints module which handles all of the individual capture point logic. The Conquest module handles scoring and user interface.

There are two configuration options. max-score sets the score that a team must achieve to win. alert-at sets the remaining score at which the server sends an alert to all players (alert-at: 100 would send an alert when a team is 100 points from winning). An additional alert is also sent at the halfway point.

Example Conquest configuration:

- Conquest:
    max-score: 1200
    alert-at: 100