MCBall Blur Documentation

Paintball module

The Paintball module handles the combat system in MCBall. It includes the killing, respawns, inventory management, and all kits. The module has extensive configuration options, detailed below and in individual kit config pages (see below for these).

Example Paintball configuration (all values here are their defaults, except for enabled-kits, disabled-kits, and kit-configs):

- Paintball:
    reload-duration: 5s
    fix-velocity: true
    invulnerability-time: 2s
    enabled-kits:
    - jedi
    - sniper
    - magneto
    disabled-kits:
    - ninja
    - vortex
    - shotty
    force-kit: jedi
    allow-trapdoors: false
    allow-doors: true
    allow-buttons: true
    num-paintballs: 64
    kit-configs:
    - jedi:
        base-force-pull-range: 12.3
        base-regen: 10.0
    - sniper:
        base-cooldown: 1s
    - demo:
        radius: 16
        restoreDelayInterval: 20ms

Note: the options here for enabled-kits would render disabled-kits essentially pointless.

Kit options

Each kit has options specific to its abilities. Use the links below to access them.