Place flashbang mines to blind your foes.
3 - Receive ONE extra flashbang mine and increased flash radius.
5 - Receive TWO extra flashbang mines.
7 - Receive ONE extra flashbang mine when you reload.
General options:
base-radius - Base radius for flashbang effective range.max-placed-flashbangs - Number of flashbangs a player can have placed at any given time. Flashbangs placed beyond this number will result in the oldest flashbang being removed.flashbang-duration - Duration of the flashbang effect on affected players.max-held-flashbangs - Number of flashbangs a player can have in their inventory at any given time.explosion-delay - Duration between a flashbang being triggered and it exploding.Killstreak options:
ks-3-flashbangs - Number of flashbangs to give a player when they achieve a 3 killstreak.ks-3-radius - Relative number to modify the base-radius. Usually an addition.ks-5-flashbangs - Number of flashbangs to give a player when they achieve a 5 killstreak.ks-7-reload-flashbangs - Number of flashbangs to give a player each time they reload after a 7 killstreak.- Paintball:
kit-configs:
- agent:
base-radius: 3
max-placed-flashbangs: 2
flashbang-duration: 5s
max-held-flashbangs: 2
explosion-delay: 0ms
ks-3-flashbangs: 1
ks-3-radius: ~+1
ks-5-flashbangs: 2
ks-7-reload-flashbangs: 1
Note: the explosion-delay option here causes the flashbang to go off on the next tick.